The room
Level 1
1 square = 1 m
How to play. Each laser is a locus. You must draw every laser on your map before you can plan a route. Press ✏️ Draw this laser, then draw it with the compass and ruler: construction lines in pencil (no arcy, no marky: leave them showing!), each laser with its own laser pen. Bisectors (the same distance from two statues, or from two walls) must be constructed with the compass and ruler, arcs left showing (press a laser in the list to choose it).
Then press 🏃 Plan the route and press the squares one at a time (or drag across them) from Door 1 to the 💎 diamond and out through Door 2, moving to a square next to the last one (not diagonally).
A square is unsafe if a laser touches it at all, even at a corner or along an edge. The real lasers are invisible until the thief walks, so the route is only as good as your map! 🔍 Check tells you if one laser is right; 👁 Show draws it. Both cost a star.